B-Wings, TIE Defenders and custom games are coming to Star Wars: Squadrons
I'll be honest EA Motive, you had me worried for a flash . But after suggesting that Star Wars: Squadrons would be getting no new content post-launch, the developer today announced two massive content drops for the stellar dogfighter over the approaching month
Writing during a holiday supply drop post, Motive announced a hefty shipment of latest content heading to Squadrons' battlefields—with a replacement map, new ships, new weapons and custom games split between two updates across November and December
Next week's 3.0 update adds new multiplayer map Forstar Haven, an asteroid trade hub folks might recognise because the backdrop for the game's prologue missions. With both ships staring down either side, you will have the choice to brave open space or risk weaving through claustrophobic tunnels to succeed in the opposing flagship
As a bonus, all ships classes are becoming a couple of new tools to assist them specialise further. Bombers will soon be ready to load with shield-piercing bombs, while support ships are becoming a replacement quite turret for blasting flagship subsystems and enemy deployables
and therefore the Imperial TIE Interceptor
Both ships arrive as alternative class options for his or her respective factions, letting you trade out a Y-Wing for a B-Wing or TIE Fighter for a TIE Defender. Each uses all an equivalent customisation parts as their alternatives, but accompany their own unique quirks—be it the Defender's shields or the B-Wing's bizarre gyroscopic cockpit
The new ships promise to be more sidegrade than upgrade, then. Of course, I'm already seeing discourse over whether the B-Wing is that the Best Wing or a nasty Wing. Personally, I'm excited to nip around within the TIE "one-and-a-half Interceptors" Defender.
December's update also promises to feature custom games and a server browser, letting you twiddle the game's settings and play private matches across any of the game's maps or modes. While an earlier patch helped fix matchmaking's jank, it is a welcome relief to understand the sport will still be playable should the ranked pool become a touch too thin.
I was shocked to the degree I fell crazy with Squadrons, honestly, and saddened to listen to it wouldn't be getting any longer content. But Motive seems equally stunned by the game's reception, and have rethought its approach to post-launch content for the starfighter sim
began to form Star Wars: Squadrons, the team had a singular vision: make subsequent great starfighter experience. We wanted to honour the classic games that came before us and supply everything to our players from the beginning during a nice, neat package
"But then, we showed the sport to everyone and therefore the reception was such a lot quite we could have hoped for. It only became more intense after release, too, so we couldn’t help but start performing on something a touch extra
